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Dish all your ideas here

Talk in general about Sherwood Dungeon

Moderators: XxSWxX, LoreLord Spartan 0.1 Maro

Dish all your ideas here

Postby Master Chief of Boyardee on Tue Oct 09, 2007 1:02 am

Hi, This is Maro. I linked Gene's e-mail to this account so he'll see the e-mails about this thread and read all the ideas!!


So, Dish your ideas here.










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Postby LoreLord Spartan 0.1 Maro on Tue Oct 09, 2007 1:31 am

I love the name I cam up with XD


Anyways, heres my idea


Capture the Flag!!


Simple to play and explain.


Okay...So theres 2 spots, or 6 spots since all guilds might be playing and new colors will come.


Spot 1. Top of Tall tower.

Spot 2: Right side of Dungeon entrance.

Spot 3: One of the out post towers

Spot 4: The other Out post tower.

Spot 5: Direct Rightest Right spot of Island

Spot 6: Direct Leftest Left spot of the island.



Rules


As in every Capture the flag game, You have to have the flag returned to your base. Now if more then 2 teams are playing, then who ever has the most flags win.

Battle. No rules here really. But when in combat you cannot block, no matter if you have the flag or not. Because some battles last like 6 hours...

IF you have the flag and are running with it. When confronted, you cannot run, you have to fight.

Defence: When the round has come to defend your flag. You can form a circle of men around it. And those who come to get the flag CANNOT be able to run through them. The players will be solid, and IF you are killed defending, you cannot respawn until the flag is captured or the round is over, or the people or person who attempted to capture the flag is dead.

When you respawn you respawn by your flag base.



Offense: Pretty much covered everything so far. But still a few things left. When getting flags. You MAY hold two flags at once. Example. You capture the flag from a base, and you go to another base, you grab that, your holding two flags and you carry it back to your base.




Other stuff: Rounds are between 5-15 mins, you can adjust this in the special room on your stats thing.

Obsticles. The game would just be way to easy without obsticles. You can place obsticles anywhere. But all of them have a certain room they take up.
Example...I place a big wall around my men who are guarding the flag. It takes up 50 of the 300-400 points I start out with.


Now about Obsticles pros and cons.

Lets say a place a wall right behind me when someone is on my tail. It would stop that player. But it would take half of my health away.

Just pros and cons for different obsticles.


Obsticle set choosing. Since it'd be dumb to play rock paper scissors in game. There is a random Obsticle course generator. The Course is made of the the things players set down. The Random chooser thing would choose something from each team. If all that is over the limit, it takes random things from each base away till it fits the maximum. But all of the bases have a equal amount of Obsticles to other bases.


You can place obsticles anywhere. But they have "Health". Lets say an obsticle can be taken down by a certain number of attacks...Thats it. It's taken down by that many hits. How many hits it can take is decided by the player who had the obsticle there. But it takes up more points from the obsticle placing points the more you increase damage it can take. Also the same with Tailsmens....but Tailsmens should recharge faster in the game.


Color of Obsticles should be the color of the team.


Now I don't expect a ranking system, let alone hardly anything from my suggestion. But if you could that'd just make the game better.



So how is the idea?
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Re: Dish all your ideas here

Postby NitoRPG on Tue Oct 09, 2007 2:41 am

Master Chief of Boyardee wrote:I linked Gene's e-mail to this account so he'll see the e-mails about this thread and read all the ideas!!


You know Gene could get the athority to close down this forum if he thinks we are being a pest by spaming up his e-mail acount.
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Postby LoreLord Spartan 0.1 Maro on Tue Oct 09, 2007 2:45 am

Look At Coalition, They did it, They no been shut down, chances of that happening here are SLIM!!!
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Postby NitoRPG on Tue Oct 09, 2007 2:47 am

Thats cause Gene has them blocked, but probably know ways to get around that!
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Postby LoreLord Spartan 0.1 Maro on Tue Oct 09, 2007 2:54 am

>.<, I got bite bye a snake the block feature!!!


Well atleast he'll just block and not shut down this place. XD
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Postby NitoRPG on Tue Oct 09, 2007 12:24 pm

w/e
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Postby LoreLord Spartan 0.1 Maro on Tue Oct 09, 2007 6:41 pm

Anyways, like my Capture the flag idea?
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Postby jaug1337 on Wed Oct 10, 2007 8:50 am

I do ;)
But it will be better with a real Flag ... But still a awesome idea
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Postby LoreLord Spartan 0.1 Maro on Wed Oct 10, 2007 7:50 pm

Ummm..It will be a flag, with a symbol on it.
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Postby kod on Thu Oct 11, 2007 2:14 am

seriously put BACK GIABT SPIDERS AND SECRET ROOM AND COMOBS
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Postby NitoRPG on Thu Oct 11, 2007 2:29 am

Secret rooms??? never heard of them............
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Postby LoreLord Spartan 0.1 Maro on Thu Oct 11, 2007 11:32 am

Lol, Secrett rooms were only in the previous Sherwoods and other games.
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Postby jaug1337 on Thu Oct 11, 2007 1:41 pm

........ Hehe ..... THis is Weird ...WTF IS SECRET ROOMS?
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Postby LoreLord Spartan 0.1 Maro on Thu Oct 11, 2007 7:41 pm

You know...secret rooms like 1.5 and stuff that you could type in without hacking and stuff.
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Postby kod on Thu Oct 11, 2007 11:35 pm

i no 1 secret room that no 1 else knew everytime u went there u went to a different roon it was the top secret room that i only knew wish they put it back up
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Postby NitoRPG on Thu Oct 11, 2007 11:45 pm

Wow, pretty cool!!!! I hope they do put it back!
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Postby kod on Fri Oct 12, 2007 12:14 am

im not teellin wat roo it is
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Postby jaug1337 on Fri Oct 12, 2007 9:49 am

lol...
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Postby Zirotecha on Fri Oct 12, 2007 9:06 pm

You probably dont even know. GTFO
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Postby NitoRPG on Fri Oct 12, 2007 9:53 pm

-.-
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Postby kod on Fri Oct 12, 2007 11:43 pm

fine u want to know the top secre room? it was -n there no every 1knows it too bad u can be in the same roomn wit some 1 in -n
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Postby Zirotecha on Sat Oct 13, 2007 12:19 am

NitoRPG wrote:-.-

straight lines :o epic win :O

It seems hes right about the top secret world.
??? wrote: Heroes will be remembered, but Legends Never Die.

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Be who you are and say what you feel,
because those who mind don't matter,
and those who matter don't mind.

"The only verdict is vengeance; a vendetta,
held as a votive, not in vain,
for the value and veracity of such shall one day vindicate the vigilant and the virtuous.".


Draco the Flooder IS FAIL!!!!
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Postby NitoRPG on Sat Oct 13, 2007 2:33 am

He is? does it work in classic or something?
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Postby Zirotecha on Sat Oct 13, 2007 3:44 am

Dungeon Beta, actually. it used to be maidmarian.com/sherwood2.htm but Gene deleted it. It was fun editing sizes and stuff there.
??? wrote: Heroes will be remembered, but Legends Never Die.

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Be who you are and say what you feel,
because those who mind don't matter,
and those who matter don't mind.

"The only verdict is vengeance; a vendetta,
held as a votive, not in vain,
for the value and veracity of such shall one day vindicate the vigilant and the virtuous.".


Draco the Flooder IS FAIL!!!!
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